Harmonic Drops is a music-mixing puzzle game built on the Camelot Wheel, the same harmonic mixing system DJs use to blend tracks that sound good together.
Your job is to drop falling tracks (keys) onto the board so that neighbouring tracks are harmonically compatible. Keep the matches flowing to score points and keep the crowd dancing.
You can play it in your browser at https://dj.studio/game, with no install needed, on desktop or mobile.
The goal
A track (a Camelot key like
8A) floats above a grid of 6 columns.Move it left/right and drop it into a column.
Tracks that land next to each other are checked for compatibility:
Compatible keys score points.
Clashing keys (too far apart on the wheel) add dissonance.
Let dissonance build up too far and the crowd walks out: game over.
Place enough good mixes to clear the level and move up to the next stage.
Think of it as Tetris meets harmonic mixing: aim, drop, and keep your streak alive.
Controls: how to drop tracks
On desktop (keyboard + mouse)
Action | Key |
Move the track left | ← (Arrow Left) |
Move the track right | → (Arrow Right) |
Drop the track | ↓ (Arrow Down) or Spacebar |
On mobile (touch)
Action | Gesture |
Move the track to another column | Tap in the column |
Drop the track | Tap again in the column |
The mixes: how scoring works
Every time a track lands next to another, the game scores the transition. The closer the keys are on the Camelot Wheel, the safer the mix.
When you place a key, it only needs to be compatible with at least one of its neighbouring tiles, not all of them. A single compatible neighbour is enough to score and avoid a clash. The more neighbours you match at once, though, the more points you earn, so placing a key that connects to several compatible tiles is always the better play.
Simple mixes: 1 point
Mix | What it is | Example |
Perfect Mix | Same key |
|
+1 Mix | One step up the wheel |
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−1 Mix | One step down the wheel |
|
Advanced mixes: 2 points
Mix | What it is | Example |
Energy Boost | Two steps up, lifts the crowd's energy (don't overuse it) |
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Scale Change | Same number, switch to the relative major/minor |
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Diagonal Mix | One step back + a scale change |
|
Pro mixes: 5 points
Mix | What it is | Example |
Mood Shifter | Three steps up + scale change, an exaggerated mood change |
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Jaw's Mix | +7 (or −5) steps, a bold, dissonant jump named after the Jaws theme |
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Clash: 0 points
Keys that are too far apart on the wheel clash. A clash scores nothing and raises your dissonance meter. Let dissonance hit its limit and the crowd leaves: that's game over.
Combos and "The Drop"
Combo multiplier: consecutive compatible mixes build a streak that multiplies your score (up to 5×). A single clash resets the streak to zero.
Row clear ("The Drop"): when a row fills with compatible blocks, it clears for a big bonus and the blocks above fall down.
Time bonus: on timed levels, leftover seconds convert to bonus points.
Crates: your tactical storage
From Level 4 (Festival) onward you get 3 crates: temporary slots to park a track you don't want to drop yet. Use them when the falling key would clash everywhere, so you can stash it and wait for a better spot.
The crates are shown below the grid.
On desktop
Press 1, 2, or 3 to stash the current track into that crate.
Press the same number again to pull that track back out onto the board.
Press R to auto-fill the first empty crate.
On mobile
Tap a crate slot below the grid to stash the current track.
Tap it again to swap it back onto the board.
Quick tips
Look before you drop. Hint colours (on the early levels) show which neighbours will match.
Aim for multiple matches. A key only needs one compatible neighbour to score, but connecting it to several compatible tiles at once earns you more points.
Keep your streak alive. A single clash kills your combo multiplier, so sometimes it's worth stashing a track in a crate rather than forcing a clash.
Save Pro mixes for when they fit. Jaw's Mix and Mood Shifter are worth 5 points, but they're harder to line up.
Watch the dissonance meter. A few clashes are survivable; a run of them ends your set.
Learn the wheel. The skills transfer straight to real DJ harmonic mixing in DJ.Studio. Check out the tutorial.
Levels: the stages
Harmonic Drops has a tutorial plus 7 stages that ramp up the difficulty:
Stage | Name | What changes |
Tutorial | Tutorial | Interactive walkthrough. Learn the basics and discover compatible keys. |
1 | Practice at Home | Master the wheel at your own pace. No clock. |
2 | Play in the Club | The clock starts: 20 tracks in 1 minute, hints still on. |
3 | Play at a Wedding | Hints and the wheel reference switch off, so you fly solo. |
4 | Festival | Juggle the falling tracks with the 3-slot Crate System. |
5 | Main Stage | The full Camelot wheel. Keep the crowd going. |
6 | Arena Tour | The bar is raised: 25 tracks in 1 minute. |
7 | World Tour | The finale: 30 tracks in 1 minute. Prove you're a legend. |
You lose a level if the dissonance meter fills up, the grid fills completely, or (on timed levels) the timer runs out.
Sharing your score
When a set ends you get a rating based on your score, and you can share it with friends.
How to share
On the game-over screen, tap Share.
On phones and supported browsers this opens your device's native share sheet (Messages, WhatsApp, X, etc.).
On desktop, your brag is copied to the clipboard so you can paste it anywhere.
Your shared link unfurls into a score card showing your score, level, best combo and rating, and it invites the recipient to beat you. The link points back to the game so they can play straight away.
Rating ladder
Score | Rating |
0+ | 🎧 Bedroom DJ |
51+ | 🎵 Warm Up DJ |
151+ | 🎪 Festival Opener |
401+ | 🔥 Main Stage |
801+ | ⭐ Headliner |
1,500+ | 👑 Legend |
Leaderboard
At the Leaderboard you can check your own scores against the daily, weekly or overall score of other DJs.
